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- // Pixel Shader 1.1 generated by NVIDIA Cg compiler
- // cgc version 1.3.0001, build date Jan 7 2005 14:01:35
- // command line args: -q -profile ps_1_1 -entry main
- // source file: ps1_1_shadow_frustum_mask.cg
- //vendor NVIDIA Corporation
- //version 1.0.02
- //profile ps_1_1
- //program main
- //semantic main.baseMap
- //semantic main.ShadowColor
- //semantic main.TopAlpha
- //var sampler2D baseMap : : texunit 0 : 1 : 1
- //var float4 ShadowColor : : c[0] : 2 : 1
- //var float4 TopAlpha : : : 3 : 0
- //var float2 I.TexCoord0 : $vin.TEXCOORD0 : TEXCOORD0 : 0 : 1
- //var float4 main : $vout.COLOR : COLOR : -1 : 1
- ps.1.1
- tex t0
- mov r0.rgb, c0
- + mov r0.a, t0.a
- // 2 instructions
-